![]() We can take one or even 2 of these defensive passives especially for solo gameplay.Grave Injustice is used to reduce cooldowns of skills like Piranhas and Big Bad Voodoo and is particularly strong in any kind of speed runs, where you kill monsters very fast.Additionally, you can use the Fetishes as meatshields to tank hits for you. from a death), as you will be very squishy and you won't be dealing a lot of damage until you spend some time attacking to bring them back. You have to be careful when you are starting a Rift or have lost your Fetishes in other ways (e.g. You can have a maximum of 15 Fetishes alive from this passive alone, resulting in another 45% damage reduction. Fetish Sycophants are used to summon even more Fetishes for damage and even more toughness from the Zunimassa's Haunt (4 ) Bonus.For speed runs we use Big Bad Voodoo in combination with Grave Injustice for extra Attack Speed, Damage and Movement Speed. The last skill slot is very situational: For solo we use Horrify Frightening Aspect for a permanent 50% Armor buff.Soul Harvest offers us great offensive (Intelligence) and defensive (Armor from Languish and All Resistance through Intelligence) buffs.Spirit Walk is mostly used for Movement Speed as well as defensive purposes and can also be used offensively by getting in an Oculus Ring zone easily and safely.Keep in mind you need to kill monsters to reduce the cooldown of this skill with Grave Injustice. Piranhas Piranhado is used to group up monsters and proc our Zunimassa's Haunt (6 ) Bonus.On top of that we get damage reduction from the Zunimassa's Haunt (4 ) Bonus for each Fetish we have alive. Fetish Army is dealing all the damage in combination with Fetish Sycophants and Carnevil.Any rune choice is possible as our Fetishes will always shoot the Poison element Dart from the base rune and our own damage does not matter at all! Most players use Poison Dart Spined Dart for the additional Mana regeneration to spam Piranhas with Grave Injustice. We use Poison Dart as our main long ranged damage dealer.Ring of Royal Grandeur ( A1 Bounties, Cubed) On the Jewelry slots, options can include Squirt's Necklace, The Compass Rose & The Travelers Pledge or Convention of Elements.Ring of Royal Grandeur helps us to complement Zunimassa's Haunt with Aughild's Authority and other supporting items.The Witching Hour is used in every setup for the Attack Speed and Critical Hit Damage which are great offensive stats.Depth Diggers gives us another 100% damage boost on our main skill Poison Dart.This is an Elemental Damage buff additive with other sources of it (Bracers and Amulet). Mask of Jeram increases all Pet damage by 200%.This, in combination with the Zunimassa's Haunt (6 ) Bonus, is the main reason why our pets deal all the damage in this particular build! Carnevil is the core item that makes this build work as 10 of your Fetishes will now shoot a powerful Poison Dart whenever you do.We add another damage buff with The Dagger of Darts which will also make our Poison Dart s pierce targets.The Zunimassa's Haunt (6 ) Bonus is where the majority of our damage comes from, while the Zunimassa's Haunt (4 ) Bonus grants us a tremendous toughness boost depending on our Fetish count.
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